Stills

Studio renders in about a minute, not an evening.

The same Eyesight engine Studio uses, on a cloud GPU. Frame the shot in your browser, pick a look, and your computer stays free while it renders.

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AG Systems · Studio light

M1 MacBook Proabout 8 min
BrickRenderunder 1 min

One 1600×900 still, same scene, same settings.

A render shouldn't cost you an evening.

A 1600×900 render takes about 8 minutes on an M1 MacBook Pro, and your machine is flat out the whole time. Studio is sluggish to build in until it finishes.

Ten angles is over an hour. So you try fewer than you would like, and post the one you had time for.

Batches

Ten angles in about the time of one.

Every shot in a batch renders on its own GPU at the same time. Queue a whole set of angles, lights and looks, submit once, and collect them together.

Your laptop: one after another

10 × 8 min ≈ 80 min

BrickRender: all at once

10 shots, back in minutes

Looks

6 looks, one click.

The same model and the same shot, rendered six different ways. Use a photoreal render for the hero shot and a blueprint for the build log.

  • Photorealistic

    Real materials, real light, soft shadows.

  • Instruction manual

    Flat colour and the crisp outlines of a printed booklet.

  • Blueprint

    White linework on drafting blue.

  • Cel-shaded

    Bold ink lines and two-tone colour, like a comic panel.

  • Halftone

    Printed-dot shading, like a vintage poster.

  • Patent drawing

    Hatched pen lines, like a filing from 1955.

One model, one camera, 1600×900. Rendered by BrickRender.

Scene

Set the scene.

Light it, give it a backdrop, stand it on something real. Every shot in a batch can be set differently.

Lighting environments 11

  • Piazza
  • Asteroid
  • Dawn
  • Product Studio
  • Warm Studio
  • Fire Sunset
  • Belfast Sunset
  • Citrus Sunrise
  • Blouberg Sunrise
  • Stormy Night
  • Starlight

From a product-studio softbox to a stormy night. Or keep Studio's own light rigs.

Background colour any

Surfaces 11

  • Mahogany Table
  • Kitchen Table
  • Pale Walnut Desk
  • Workbench
  • Parquet Floor
  • Laminate Floor
  • Marble Tiles
  • Concrete
  • Slate Tiles
  • Picnic Cloth
  • Moon Surface

Drawn at real-world scale, so a stud looks the right size on the wood grain, and faded softly into the background.

Frame it in the browser

Orbit the model, snap to a standard view and pick a lens. The shot you frame is the shot that renders.

Close the tab

Renders keep going in the cloud. Come back later and download your PNGs from the batch page.

Questions about stills

How much faster is it?

About 10× for a still. A 1600×900 image that takes around 8 minutes on an M1 MacBook Pro renders in under a minute on BrickRender. A batch is faster again, because every shot renders at the same time instead of one after another.

Does it look the same as rendering in Studio?

The photorealistic look uses the same Eyesight engine Studio does, so a render matches what Studio would give you, just sooner. The other five looks (instruction manual, blueprint, cel-shaded, halftone and patent drawing) are BrickRender's own.

Can I run multiple renders at the same time?

Yes. BrickRender runs your queued jobs in parallel on the cloud, so submitting ten shots takes roughly as long as submitting one. There is no waiting for each job to finish before the next one starts.

What lighting and backgrounds can I use?

Pick from 11 lighting environments, from a product-studio softbox to golden-hour sunsets and a stormy night, or keep Studio's own light rigs. You can use a different one on every shot in the same batch.

Set any background colour, or stand the model on a real surface: wood tables, a workbench, parquet, marble, concrete, slate, a picnic cloth, even the Moon. Surfaces are drawn at real-world scale and fade softly into the background.

Get your evenings back.

Your whole rendering toolkit, in the browser. Free during the beta, and no Blender experience needed.

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